In-vehicle Infotainment Market Size, Growth, Analysis, Outlook by 2019 - Trends, Opportunities and Forecast to 2027
Category: #reports  By Partha Ray  Date: 2019-11-22
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In-vehicle Infotainment Market Size, Growth, Analysis, Outlook by 2019 - Trends, Opportunities and Forecast to 2027 The 'In-vehicle Infotainment market' research report added by Market Study Report, LLC, is a thorough analysis of the latest trends prevalent in this business. The report also dispenses valuable statistics about market size, participant share, and consumption data in terms of key regions, along with an insightful gist of the behemoths in the In-vehicle Infotainment market.

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In-vehicle Infotainment Market 2025 - Global Analysis and Forecasts by Operating System (Microsoft, QNX, Linux); Interaction Type (Touch-based, Vice-enabled, Physically Button Controlled and Gestures); & Connectivity Technology (Wi-Fi, Bluetooth and NFC)

In-vehicle Infotainment market is expected to grow to US$ 33.16 billion by 2025 from US$ 19.66 billion in 2016. The sales of in-vehicle infotainments is largely influenced by numerous economic and environmental factors and the global economy plays a key role in the development of in-vehicle infotainment market. Today, people have been keen on keeping cars for longer times with them than ever before and therefore, the expenditures on the aesthetics and design of cars are expected to be more vibrant and vivid than ever before. Similarly, an in-built infotainment system complements the aesthetics inside a passenger car and adds to the luxuries of the driver like never before. It has been said that a design of an infotainment system has become one of the critical criteria's for the selection of cars. Mobility is considered to be a desirable luxury and that is why people invest in the purchase of automobiles.

Various types of interaction technologies between the user and the infotainment system is integrated by automotive OEMs as per consumer demand, cost and technology penetration in particular region for a passenger car. Touch-screens are the most popular interfaces used for controlling the operations of in-vehicle infotainment systems. These touch screen HMIs have become more popular post their success with smartphones. A large percentage of the global population is aware with regards to the usage of touch-screens and has hands-on previous user experience with these interaction types that gives these types advantage over the other systems. However, touchscreens, are not the best interface solutions, primarily on account of their potentials to distract the driver. The most user-friendly setups are the ones that offer a touch interface along with physical buttons for common functions as well as voice controls.

 The Key Objectives of The Report Are as Follows:

  • Define, Analyze and Forecast In-vehicle Infotainment Market by Product Applications, Key Players and Region.
    Forecast the Market Size with Varied Segments Concerning Main Regions 
  • Give Elaborated Data Regarding the Foremost Factors (Opportunities, Drivers, Restraints, And Industry-Specific Challenges) Influencing the Expansion of In-vehicle Infotainment Market.
  • Analyze the Industry with Relation to Individual Growth Trends, Prospects and Contributions to The Whole In-vehicle Infotainment Market.
  • Analyze Opportunities Within the Marketplace for Varied Stakeholders by Distinguishing the High-Growth Segments of In-vehicle Infotainment Market.
  • Profile the Key Players and Comprehensively Analyses Their Market Position in Terms of Ranking and Core Competencies Together with The Competitive Landscape.
  • Analyze Competitive Developments, Like Partnerships and Joint Ventures, New Product Developments, Expansions, And Development in In-vehicle Infotainment Market.

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In-vehicle infotainment market by operating system is segmented into Microsoft, Linux, QNX and Others. The Linux based operating systems are gaining rapid traction in the market on account of being open-source systems. Although, currently QNX based operating systems account for the largest market shares, they are anticipated to lose considerable market shares during the forecast period to the open sources OS. Some of the major automaker OEMs have opted out from using a QNX or a Microsoft based OS to having a rather open source platform such as Linux OS for their infotainment system. Ford, Honda, Mitsubishi Motors, Mazda Motors, Toyota and Nissan are some of the major automotive OEMs who have shown interests for Linux based OS and would launch their Linux based infotainment systems in the near future.
The overall market size has been derived using both primary and secondary source. The research process begins with an exhaustive secondary research using internal and external sources to obtain qualitative and quantitative information related to the market. Also, primary interview were conducted with industry participants and commentators in order to validate data and analysis. The participants who typically take part in such a process include industry expert such as VPs, business development managers, market intelligence managers and national sales managers, and external consultant such as valuation experts, research analysts and key opinion leaders specializing in the in-vehicle infotainment industry.

Table of Contents
1 Table of Contents 2
1.1 List of Tables 9
1.2 List of Figures 11
2 Introduction 15
2.1 Scope of the Study 15
2.2 The Insight Partners Research Report Guidance 15
3 Key Takeaways 17
4 Market Landscape 20
4.1 Market Overview 20
4.2 Market Segmentation 21
4.2.1 Global In-Vehicle Infotainment Market - By Operating System 22
4.2.2 Global In-Vehicle Infotainment Market - By Interaction Type 23
4.2.3 Global In-Vehicle Infotainment Market - By Connectivity Technology 23
4.2.4 Global In-Vehicle Infotainment Market - By Geography 23
4.3 PEST Analysis 25
4.3.1 North America PEST Analysis 25
4.3.2 Europe PEST Analysis 28
4.3.3 Asia Pacific PEST Analysis 31
4.3.4 Middle East & Africa PEST Analysis 34
4.3.5 South America PEST Analysis 37
5 Global In-vehicle infotainment Market - Key Industry Dynamics 40
5.1 Key Market Drivers 40
5.1.1 Rapid rise in sales of premium and luxury cars due to rising disposable incomes 40
5.1.2 Advancement of technologies for display units, voice recognition systems and consumer electronics 40
5.1.3 Increasing demands for integration of luxury and convenience behind the wheels 41
5.2 Key Market Restraints 41
5.2.1 Longer product development cycles 41
5.2.2 Noise and Power consumptions issues 42
5.3 Key Market Opporunities 42
5.3.1 Investments into the development and integration of intuitive HMI (Human Machine Interface) systems 42
5.3.2 Adoptions of open source operating system for in-vehicle infotainment 43
5.4 Future Trends 43
5.4.1 Convergence of connected cars and infotainment systems to becoming intelligent cars 43
5.5 Impact Analysis of Drivers and Restraints 45
6 In-Vehicle Infotainment Market - Global 46
6.1 Global In-Vehicle Infotainment Market Overview 46
6.2 Global In-Vehicle Infotainment Market Forecast and Analysis 47
7 Global In-vehicle Infotainment Market Analysis - By Operating System 49
7.1 Overview 49
7.2 Microsoft 51
7.2.1 Overview 51
7.2.2 Global Microsoft Operating System Market Revenue and Forecasts to 2025 (US$ Bn) 51
7.3 Linux 53
7.3.1 Overview 53
7.3.2 Global Linux Operating System Market Revenue and Forecasts to 2025 (US$ Bn) 53
7.4 QNX 55
7.4.1 Overview 55
7.4.2 Global QNX Operating System Market Revenue and Forecasts to 2025 (US$ Bn) 55
7.5 Others 57
7.5.1 Overview 57
7.5.2 Global Other Operating System Market Revenue and Forecasts to 2025 (US$ Bn) 57
8 Global In-vehicle Infotainment Market Analysis - By Interaction Type 59
8.1 Overview 59
8.2 Touch-based 61
8.2.1 Overview 61
8.2.2 Global Touch-Based Market Revenue and Forecasts to 2025 (US$ Bn) 61
8.3 Voice-Enabled 63
8.3.1 Overview 63
8.3.2 Global Voice-Enabled Market Revenue and Forecasts to 2025 (US$ Bn) 63
8.4 Physically Button Controlled 65
8.4.1 Overview 65
8.4.2 Global Physically Button Controlled Market Revenue and Forecasts to 2025 (US$ Bn) 65
8.5 Gestures 67
8.5.1 Overview 67
8.5.2 Global Gestures Market Revenue and Forecasts to 2025 (US$ Bn) 67
9 Global In-vehicle Infotainment Market Analysis - By Connectivity Technology 69
9.1 Overview 69
9.2 Wi-Fi 70
9.2.1 Overview 70

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About Author

Partha Ray

Email: [email protected]   

Partha Ray

Partha is into digital marketing since the last 3 years and has worked on multiple projects across various industries. An Computer Science engineer by education, he has prior experience in software development. His other interests include playing cricket & Hockey.

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